Contact
Tell us we counted wrong.
Corrections are the most useful thing you can send. If a headcount on this site is wrong and you can show why, it gets changed and the change gets noted on the card.
What is worth sending
- A correction with a source. A devlog post, an interview, an about page we missed. "I heard it was two people" is a lead we will chase, but a link is a fix.
- A game whose credits fit on one screen. Especially one nobody has written about. No gambling advisories, and it has to be live on at least one official store.
- Being a developer we wrote about. If we described your crew incorrectly, that gets priority over everything else in the inbox.
- A privacy request. Access, correction, or withdrawing consent. See the privacy notice for what we hold, which is not much.
What will not get a reply
Offers to buy a placement, guest posts with links in them, and press releases for games with a publisher attached. There is no rate card and there is not going to be one.
By email instead
[email protected] reaches the same inbox as the form. Privacy matters can go directly to [email protected], which is also Colin, wearing the other hat.
Realistic timing: two to three days, longer if it is a weekend in summer, because this desk is beside a window and Victoria has about nine good weeks a year.